The CNN Challenge
AGENCY: RED Interactive | Role: Producer, Interactive
The final project I worked on with my time at RED Interactive, and a project I was very proud of. The CNN Challenge (no longer alive – RIP) was a flash-based, video rich interactive game that dealt with real-time news stories/topics administered via a custom Django/Python CMS. This was the first project at RED that utilized a team of hardcore back-end development, rich media, high-end flash front & back-end development, as well as several green-screen shots that occurred at various Turner Broadcast locations across the US.
I inherited the project and did everything I can to work with a team and motivate them to continue to push the edge and come up with the best creative and technical achievements possible. It was a huge success for CNN and the first interactive experience between their audience and favorite CNN personalities.
You select the host you want to lead you through a three round trivia game based on current news events. Depending on how well or not-so-well you do, the host will provide you alternate messages to either motivate or encourage you to do better. After three rounds you are given a final score which you can then review against folks in the network.
It was a challenging project, but a very satisfying project, the people we worked with at Turner/CNN where incredible & provided a ton of support. Custom ads were sold by the media team (which you are served in between each round via interstitials).
Spotter – Gold’s Gym iPhone App
AGENCY: McKinney | Role: Lead Producer, Interactive
The flagship digital component to the “Know Your Own Strength” work for Gold’s Gym was about more than pure muscle — though it does speak to that. It examines the inner strength that can be found in anyone. The strength that enables people to achieve their goals — whatever they may be. The app was to be a daily/weekly companion to Gold’s Gym members all over the world – to help them achieve their goals, learn about classes, and exchange challenges and achievements socially.
The process was intense – this was one of the most difficult projects I ever worked on because of a bad decision I made early on — I selected the wrong partner. The client (Gold’s) suggested a small mobile app developer with zero reputation in the industry based out of the Bay Area. I had a conversation with them & really liked the folks (and still like them as people, just not professionals). Although my mind told me otherwise – to go with the safer (more expensive, but tested & tried) vendor partner, I selected them.
Long story short – though they developed 1-2 award winning apps, the team that was a part of that success was no longer there & the team I had working on my application was comprised of freelancers who had no stake in the project. I forced myself on them when i wasn’t recieving the results I expected and flew out to San Francisco & insisted on sitting side-by-side with their crew for a week to finalize phase 1 of the project.
We pulled it off & launched it & quickly fired them (much to their happiness) and hired a different partner out of NY to clean up, optimize and publish phases 2 & 3 of the app (which i did not produce).
Overall I am very happy with the product that was developed - creatively it is very well done & easy to navigate through & understand the flow. It connected to their back-end web services to bring back class schedules, gym information and other important pieces of information.
I also learned a lot – do your research – ask questions, make sure the team at a vendor partner who may have worked on a flagship product is the same team (full time, on staff, not freelance) that will work on your project.
Porsche “Engineered For Magic”
AGENCY: Cramer-Krasselt | Role: Lead Producer, Interactive
The first major site I produced when I joined C-K, I was proud and excited to be on the Porsche account as Lead Digital Producer. The idea was simple – help try & erase the ingrained myths about Porsche vehicles with consumers who were on the fence about buying or moving on to another vehicle.
McKinney.com
AGENCY: McKinney | Role: Lead Producer, Interactive
McKinney.com is a true labor of love, a project that almost had a life of its own. The team we put together was perfect in every sense – it was an absolute goal of mine to make sure that the site, its assets and creative/technology, are all done in house.